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Final Fantasy VIII

The way I see it, as long as you make it out of a battle alive, you're one step closer to fulfilling your dream.
Quote by: Seifer

Magic

On the following pages you will find a complete list of the magic you can Draw or Stock in Final Fantasy VIII, and the effects caused when the magic is Junctioned to a character. The first table is used to explain the basic effects of the magic when casted. Also, an asterisk (*) next to a number indicates absorption Use the table on this page to see what the all of the words mean.

Please note that all of the following tables are based on Juctioning 100 of a spell to get the best effect.

Magic List

Life Magic Support Magic
 
Fire Magic Forbidden Magic
 
Ice Magic ST Magic
 
Thunder Magic Other Magic
 
Time Magic  

Magic List Legend

Name Description
Effect on Attributes All increases in these categories are based on actual number of points
Elemental Attack/Defence All increases in these categories are based on percentages
Status Attack/Defence All increases in these categories are based on percentages
Name The name of the spell Junctioned
HP Character's Hit Points
Str Character's Strength
Vit Character's Vitality
Mag Character's Magic
Spr Character's Spirit
Spd Character's Speed
Eva Character's Evasion rate
Hit Character's Hit Percentage
Luck Character's Luck
% Change The percentage by which a stat increases
Fire Elemental Fire Attack/Defence
Ice Elemental Ice Attack/Defence
Thunder Elemental Thunder Attack/Defence
Earth Elemental Earth Attack/Defence
Poison Elemental Poison Attack/Defence (Elemental) Poison Status Attack/Defence (Status)
Wind Elemental Wind Attack/Defence
Holy Elemental Holy Attack/Defence
Status Effect Any abnormal statuses caused by Junctioned Magic when attacking
Status Defence Any abnormal statuses defended against due to Junctioned Magic

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