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Final Fantasy VIII

Well, fine then! We WILL have a good time!
Quote by: Selphie, When told coldly to have a good time

Doomtrain

Doomtrain is an optional GF that you will only obtain when completing a Side-Quest. You have to obtain a special items and a lot of other items before you can use Doomtrain. It is stated in-game that long-term Junctioning of Guardian Forces causes memory loss to the user, because the GF draw power from the same section of the mind that stores memories, so using them is not without risks. Doomtrain, a train of doom or a doomed train, your pick. No, I think he looks cool. Actually, I think he makes a doomed path and the enemies on it, will suffer, because he'll ride over them or through them.

Doomtrain's attack is Poison based, so he's really useful against human enemies, for example the Galbadian Soldiers. Some enemies might be immune to the Poison, or even absorb it, but he'll inflict more status effects, so it can still be useful.

Location

You can find a ring called the Solomon Ring at Tears' Point in Esthar. Also, you will need to gather the following items: six Malboro Tentacles, six Remedy+ and six Steel Pipes. Then you can use the Ring, Doomtrain will accept the items and join your party. First available in Disc 3. Check the Side-Quest Solomon Ring for more info on getting Doomtrain.

Doomtrain's Attack: Runaway Train

Doomtrain's attack is Poison elementary based. The attack also attempts to cause several other abnormal status effects including Poison, Darkness, Silence, Berserk, Sleep, Doom, Curse, Petrify, Confuse and VIT 0. Sometimes it's worth casting even if the enemy is immune to or absorbs Poison damage just to inflict some of the abnormal statuses. You'll see a rail road crossing and the bars will go down, trapping the enemies between them. Then, through fire, the rail tracks appear and in the distance, Doomtrain appears and he rides right through the enemies.

Useful Abilities

Doomtrain has four nice abilities: Elem-Atk-J, ST-Atk-J, Elem-Defx4 and ST-Def-Jx4. These are all a bit hard to come by and to get them on a single GF is truly incredible. The Forbid Med-RF is great too, but it is difficult to get the items for it. Junk, Shop, on the other hand, is a great and more practical ability. However, it shouldn't really be a priority until Disc 3 or 4.

History

Doomtrain (Japanese: グラシャラボラス Gurasharaborasu (Glasya-Labolas); French: Helltrain; Italian: Kharonte) is a Summon that appears only in Final Fantasy VIII. Doomtrain resembles, and some have speculated that it may have been inspired by, the Phantom Train Boss in Final Fantasy VI. Besides the obvious similarities in name and appearance, the two also have the same power to inflict many detrimental status ailments on enemies. Its Japanese name, Glasya-Labolas refers to a demon count/president mentioned in the the 17th century Grimoire, the Lesser Key of Solomon. Note that the GF Doomtrain is obtained from the item Solomon's Ring.

Doomtrain's Vital Statistics

Level HP Power
1 N/A N/A
10 N/A N/A
28 2521 1931
30 2686 2028
40 3614 2509
50 4350 3509
60 5194 2990
70 6046 3471
80 6906 3953
90 7774 4434
100 8650 5396
In Bold is Doomtrain's Starting Lvl

Doomtrain's Ability List

Ability AP Needed Leads To
Elem-Atk-J Learned N/A
ST-Atk-J Learned N/A
Elem-Def-x4 180 N/A
ST-Def-Jx4 180 N/A
Magic Learned N/A
GF Learned N/A
Draw Learned N/A
Item Learned N/A
Darkside 100 N/A
Absorb 80 N/A
Auto-Shell 250 N/A
SumMag + 10% 40 SumMag + 20%
SumMag + 20% 70 SumMag + 30%
SumMag + 30% 140 SumMag + 40%
SumMag + 40% 200 N/A
GFHP + 10% 40 GFHP + 20%
GFHP + 20% 70 GFHP + 30%
GFHP + 30% 140 GFHP + 40%
GFHP + 40% 200 N/A
Boost 10 N/A
Junk Shop Learned N/A
Forbid Med-RF 200 N/A

Other Guardian Forces

Click on the pictures on the right of any Guardian Force to see detailed information on any of the other Guardian Forces.


Quezacotl

Shiva

Ifrit

Siren

Brothers

Diablos

Carbuncle

Leviathan

Pandemona

Cerberus

Alexander

Doomtrain

Bahamut

Jumbo Cactuar

Tonberry King

Eden

Odin

Phoenix

Boko

MiniMog

Moomba

Gilgamesh

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