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Final Fantasy VIII
We're here to liberate Balamb, ya know!? ...I mean...uhh... We're here to liberate Balamb!
On this page, you can see all of the details about the Bahamut Quest in the Deep Sea Research Center to obtain the GF Bahamt. First let us look at a table with this side quest's details.
Side Quest Details
Finding the Deep Sea Research Center
As soon as you get the Ragnarok, you can start your search for the Deep Sea Research Center. It's hard to find, as it doesn't appear on the World Map and it's very small and very remote. You can find it using the Mobile Balamb Garden, but in order to land on it, you must use the Ragnarok. Search the southwestern corner of the World Map and fly around until you see it.
When you enter the Deep Sea Research Center, you will notice a blue, glowing core. The goal is to walk up to the core. It sounds easy, but it's not. The random encounter rate here is very, very high and both the Enc-Half and Enc-None abilities won't work! You can get into a random battle every few steps. Luckily, there's a trick into getting to the core without having to fight any random battles. If you look at the core, the light pulses, which lit up the room randomly. If you walk while the core isn't glowing, you won't have any random encounters. However, you can take only one or two steps at a time.
If you do move while the core is glowing, you are forced to fight a tough, Ruby Dragon and he can easily wipe out your entire party with it's Breath attack. If you are forced to fight him, I suggest using the Tonberry King's LV Down ability. If you are having troubles walking while the light isn't glowing, push in the direction you wish to walk as soon as the battle has ended. By doing so, you'll ensure that you're walking as the screen fades back in and before the core can glow. You should be able to take three or four steps this way. If you pause for too long, you'll get into a fight as soon as you move even a tiny bit, as the core will have begun to glow again.
When you have reached the core, Bahamut will ask you a few questions. After every question, you will be forced to fight the powerful Ruby Dragon and you don't have the opportunity to heal between battles. If you choose the wrong answer, you'll be forced to fight a Ruby Dragon and then you'll be given the same question again until you select the right answer.
After answering all three questions correctly, you'll be taken into a Boss fight with Bahamut. If you have the Blind or Pain spells, Junction them to Status Attack if possible. If not, you can cast a blind spell in battle if you do have the spell. You can make use of Bahamut's weakness, which is Ice, so if possible, Junction Blizzara or Blizzaga spells to Elemental Attack. Make sure none of your characters has a Fire elemental spell Junctioned to Elemental Attack, since Bahamut absorbs it.
Bahamut: The Battle
The fight with Bahamut actually isn't that tough as you might expect it to be, especially if you compare it to a previous Final Fantasy game. If you couldn't Junction Blind or Pain to Status Attack, cast the Blind spell on Bahamut as half of his attacks are physical. If you could Junction it, attack him until he has the Blind status. You mainly have to worry about his ultimate weapon: Mega Flare. Make sure you keep everyone's HP high and it might be a good idea to use protective spells like Shell and Protect to cut down on the damage caused by his ultimate attack and his magical spells. When Mega Flare has been used, draw and cast Curaga with all of your characters to heal them quickly.
Attack Bahamut with your best GF's, but avoid using Ifrit (absorb), Brothers (immune) and Quezacotl (no damage). Also, using Limit Breaks are a very good option in this fight, especially Squall's Lionheart. If you have, use Aura spells to easily get the Limit Breaks activated of every character.
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